local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 72140
L0_1.ActorAlias = "72140"
L1_1 = {}
L1_1.q7214001 = 7214001
L1_1.q7214002 = 7214002
L1_1.q7214016 = 7214016
L1_1.q7214003 = 7214003
L1_1.q7214004 = 7214004
L1_1.q7214027 = 7214027
L1_1.q7214005 = 7214005
L1_1.q7214006 = 7214006
L1_1.q7214017 = 7214017
L1_1.q7214007 = 7214007
L1_1.q7214008 = 7214008
L1_1.q7214018 = 7214018
L1_1.q7214009 = 7214009
L1_1.q7214019 = 7214019
L1_1.q7214023 = 7214023
L1_1.q7214024 = 7214024
L1_1.q7214010 = 7214010
L1_1.q7214020 = 7214020
L1_1.q7214011 = 7214011
L1_1.q7214022 = 7214022
L1_1.q7214012 = 7214012
L1_1.q7214021 = 7214021
L1_1.q7214013 = 7214013
L1_1.q7214014 = 7214014
L1_1.q7214015 = 7214015
L1_1.q7214026 = 7214026
L1_1.q7214025 = 7214025
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 20240
L2_1.alias = "Npc20240"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20240Data = L2_1
L0_1.Npcs = L1_1
return L0_1
